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Teams and Projects

Producing a one-minute animation can be serious business. For the Cogswell students who came up with the story, the setting and the animations for The Brink, it also represents an award-winning portfolio piece. At the end of their Fall semester classes, the students submitted their piece to the Animation Career Review’s 2017 Christmas Holiday Short Animation Contest and walked away […]

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The results are in: Cogswell ranked as the top university site in northern California (and behind only USC and UC Irvine for participation statewide) in the 2018 edition of the Global Game Jam. Overall, the top northern California performers were Facebook HQ, Unity Technologies, and Cogswell College.  When the weekend event was over, 98 Cogswell-hosted […]

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“We help students produce compositions by taking them out on photo shoots,” says Cheyenne Mikailli, president of the Cogswell Collective. As simple as that sounds, club leaders and newbies alike find new challenges at every turn. Says club treasurer Hannah Gonzalez, “We didn’t choose a name like Cogswell Photography club because that is too niche for […]

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In 2010, Cogswell embarked on a bold new direction with the development of The Offering, the first Project X animated feature. The goal was to engage students in the entire production process, from concept, to character development, to design of the environment, objects, animations, and sound- all textured, lit and rendered at studio quality levels. […]

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This piece contains edited excerpts from a chapter authored by Cogswell College’s Prof. Gyula Julius Dobos in On the Line: Business Education in the Digital Age, published by Springer International (2017, ISBN 978-3-319-62775-5). The original publication was edited by Anshuman Khare, Faculty of Business Athabasca University Edmonton, AB, Canada and Deborah Hurst, Faculty of Business Athabasca University Edmonton, […]

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Dustin Aber teaches 3D Modeling, both in Cogswell’s traditional sculpture studio and digitally. His students consistently rave that the value of the lessons they learn in one helps them improve in the other. He often consults with startups and major studios alike. Video games have huge budgets and sex appeal, but all these games are based on rules […]

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Last week, we published a review of the VR Film Jam at SIGGRAPH, published by Epic Games through their Unreal Engine news site. This week, we asked the team from Cogswell to reflect on their experiences at the event. Rubbing shoulders with industry pros as part of a project team, they got to see the inside of an industry […]

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