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Augmented Reality (AR) technology engrossed 45 million people this past year thanks to the immersive world of “Pokémon Go”. But I have seen firsthand how the possibilities in AR technology stretch far beyond gaming, and as development and education expand, you will see that it can enhance many aspects of our daily life. Here are […]

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Virtual reality has fascinated the imagination for decades, beginning when science fiction movies got audiences talking and companies imagining the possibilities. But, we don’t have to imagine anymore — virtual reality is no longer a nascent technology. It’s already being used in revolutionary ways across various industries, giving both students and industry professionals reason to […]

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Graduation is as nerve-wracking as it is exciting. Once you have that diploma in hand, it’s completely normal for feelings of panic and anxiety to start creeping in. How can you get your first creative job after graduation? How many job applications should you send out? What should you include in your portfolio? Yes, landing […]

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Will a chatbot anticipate your every need? Will new virtual reality systems change how business gets done? And what about machines that can help creatives churn out a documentary in minutes? For some of the hottest trending technologies such as chatbots, virtual reality and machine learning, there are countless applications we can expect in the […]

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Computer graphics (CG) animation software and tools are continuing to advance at an amazing pace to create today’s digital animation movies. New generations of animated movie lovers are getting used to seeing CG visuals that were not possible just five to 10 years ago. How are these new technologies helping these animated movie makers? Let’s […]

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2016 has brought a multitude of different virtual reality (VR) devices to the market — each with its own capabilities and features. The scene can be intimidating for the uninitiated consumer or the new VR developer just getting started in virtual reality. While consumers may be wondering which virtual reality devices to add to their […]

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